Defying both the laws of nature and popular belief, the article says that playing World of Warcraft has social benefits for gamers. Or at least that’s what a scientist from Umea University in Sweden has concluded after playing the game for 250 days (the initial duration of the project was probably 25 days).

And even though I have serious doubts about the credibility of his research I have to give props to the scientist for convincing people to pay him so he can “study” World of Warcraft.



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